Projekat EkOtisak posvećen je klimatskim izazovima kroz spoj umetnosti i nauke. Centar za promociju nauke osmišljava nove načine informisanja javnosti i uključuje i same građane u komunikaciju sa umetnicima i naučnicima, u saradnji sa Filozofskim fakultetom i Akademijom umetnosti Univerziteta u Novom Sadu, kao i sa organizacijom Zeleni Sad. Tradicionalna manifestacija art+science će se kroz projekat EkOtisak, od 20. jula do 7. avgusta 2022. godine, realizovati u Novom Sadu, ovogodišnjoj Evropskoj prestonici

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Uključite se u anketu posvećenu istraživanju obrazaca ponašanja koji doprinose povećanju ugljeničnog otiska i ubrzanju klimatskih promena U okviru projekta EkOtisak, središnju aktivnost predstavlja istraživanje svakodnevnih navika i ponašanja koje doprinose oslobađanju gasova sa efektom staklene bašte i ubrzanju klimatskih promena. Kako bi se građani motivisali za teme održivog načina života i očuvanja životne sredine, razvijena je kampanja Klimatska naučno-umetnička akcija za građane Novog Sada. Ona je posvećena povezivanju i

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Austrijski umetnik, reditelj i ekološki aktivista Oliver Resler se skoro dvadeset godina bavi pitanjima klimatske krize i klimatske pravde. Prošlog meseca zatvorena je velika izložba Olivera Reslera u Muzeju savremene umetnosti u Zagrebu. Austrijski umetnik, reditelj i ekološki aktivista Oliver Resler se skoro dvadeset godina bavi pitanjima klimatske krize i klimatske pravde. Njegove umetničke instalacije, intervencije u javnom prostoru i filmovi pokreću pitanja koja se odnose na ekonomiju, demokratiju, globalno zagrevanje, oblike otpora i

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Uključite se u anketu posvećenu istraživanju navika građana koje doprinose povećanju ugljeničnog otiska i ubrzanju klimatskih promena U okviru projekta EkOtisak u toku je proces istraživanja navika građana koje doprinose povećanju ugljeničnog otiska i ubrzanju klimatskih promena. Kako bi se građani motivisali i uključili u teme koje se tiču održivog načina života i očuvanja životne sredine, razvijena je kampanja Klimatska naučno-umetnička akcija za građane Novog Sada. Ona je posvećena aktivnom

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P R O G R A M 19. oktobar, 15:30-19:30AI Lab Journeys (15:30-17:00)Blanka Perez Ferer, Etopija Saragosa (Španija)Herakles Papateodoru, Kulturni centar Onazis Atina (Grčka)Barbara Šerfig, Kalčr jard Helsinger (Danska)Kristina Maurer, Ars elektronika Linc (Austrija)Patrisija Vilaneva Ilanjes, Laboral Hihon (Španije)Lea Dešis, Eksagon Grenobl (Francuska)Petar Laušević, Centar za promociju nauke (Srbija)moderira: Veronika Libl, Ars elektronika Linc (Austrija)

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As a meeting point for artists, researchers, philosophers and other creators who develop artificial intelligence systems or who interpret and present them through their authentic poetics, approaches and scientific work, the series of art+science+AI conversations offers a unique insight into the theoretical background of art+science practice as well as into the presented contents of the exhibition AI Realities.

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Tokom manifestacije art+science 2021 organizovan je raznovrstan prateći program koji uključuje radionice za osnovce i srednjoškolce, vođenja kroz izložbu, masterklasove i naučnu konferenciju na kojoj će glavna tema biti veštačka inteligencija Ovogodišnje izdanje manifestacije art+science 2021: svetovi veštačke inteligencije, predstavlja i raznovrstan prateći i obrazovni program, koji uključuje školske radionice za učenike osnovnih škola, ali i namenski razvijen program za srednje škole: art+science+makers lab. Uz vođene ture kroz izložbu, manifestacija

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The Nooscope is a cartography of the limits of artificial intelligence, intended as a provocation to both computer science and the humanities. Any map is a partial perspective, a way to provoke debate. Similarly, this map is a manifesto — of AI dissidents. Its main purpose is to challenge the mystifications of artificial intelligence. The purpose of the Nooscope map is to secularise AI from the ideological status of ‘intelligent machine’ to one of knowledge instruments

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The Skeens exhibition, by the Spanish artist Elisa Cuesta, opens on September 8, in the Gallery of the Cervantes Institute, in Belgrade, as an introductory part of the art+science event: Worlds of Artificial Intelligence of the Center for the Promotion of Science. Elisa Cuesta’s work presents a critical look at social networks and large technology corporations, questioning the lack of communications, system errors, excessive control, and virtual relationships. The name of the exhibition is a mixture of the words screen and skin in English and the setting itself contains a fabric eleven meters long, knitwear and several spools of thread.

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Maja_Ciric

As an unprecedented collective experience, the 2020 pandemic has come to emphasise the importance of both creatively cognitive character, as well as, universal aspirations constituting a point of intersection between art and science. With respect to the theme of this exhibition, though already present, yet, by unforeseen circumstances, accelerated transfer of digital data, and enforced reliance on artificial intelligence, intensified the interdependent relationship of humans and state of the art machines, making it an everyday occurrence. From the techno-pessimistic perspective, this affects a reinforced control and surveillance of human activities. However, coalescing with art, science succeeds in not only overcoming its self-sufficiency

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Aerosonar is a spatial audio installation which displays air pollution on a macro level in the micro environment of the exhibition space, at the same time emphasizing a human impact on air pollution. Musical composition of the installation allows the air pollution to be experienced largely through the sense of hearing, which is otherwise not the case. Human impact on the installation itself and alternating spatial conditions result in changes in the musical composition, which make visitors become aware of their impact. Greek /āero/ “air” Latin /sono/ “to make a noise, sound”, “to speak/utter”, “to emit sound”

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AI/VI is an interdisciplinary pilot project that investigates the artificial intelligence and its roles in modern society. It is created as a pervasive mobile game that uncovers AI, and the accompanying problematics of how humans and AI are being shaped and transformed through their mutual relationship, communication, and use. The aim is to put players in the position to question human and algorithmic decision making and its future consequences.

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